PDF Creator Pilot documentation |
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![]() ![]() Collapse AllThis nethod adds a new tree node as the first sibling to a tree of the outline items.
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| LONG PDFOUTLINES_AddChild ( LONG parentNodeIndex, BSTR nodeTitle, LONG actionIndex, TxFontCharset charset ) |
Parameters
Return value
Remarks
This method adds a new node to a tree as the child of the node specified by the parentNodeIndex parameter. It returns the node that has been added. An action (with an action index specified by actionIndex) executes when a user clicks the created node. The created node is added to the end of the node's list of child nodes and contains a nodeTitle paramter as text in a charset code page.
The return value is an outline identifier in document's outlines collection and can be used in SetCurrentPDFOutlineNode, PDFOUTLINES_Add, PDFOUTLINES_AddChild, PDFOUTLINES_AddFirst, PDFOUTLINES_Insert.
Equivalent in new interface: IPDFDocument4::AddOutlineChild, IPDFDocument4::AddUnicodeOutlineChild.
Example
{ PDF object is supposed to be created }
PDF.BeginDoc;
lAction := PDF.CreateGoToPageAction(0, 0);
i0 := PDF.PDFOUTLINES_Add(0, '0', lAction, charsetANSI_CHARSET);
i1 := PDF.PDFOUTLINES_Add(i0, '1', lAction, charsetANSI_CHARSET);
{ you may set 1st parameter to any sibling }
i2 := PDF.PDFOUTLINES_Add(i1, '2', lAction, charsetANSI_CHARSET);
' it is identical to
' i2 := PDF.PDFOUTLINES_Add(i0, '2', lAction, charsetANSI_CHARSET);
i3 := PDF.PDFOUTLINES_AddChild(i0, '3', lAction, charsetANSI_CHARSET);
PDF.EndDoc;
{ This code will produce a tree with nodes arranged like this:
0
3
1
2
}
// PDF object is supposed to be created PDF->BeginDoc(); LONG lAction = PDF.CreateGoToPageAction (0, 0); LONG i0 = PDF->PDFOUTLINES_Add(0, "0", lAction, charsetANSI_CHARSET); LONG i1 = PDF->PDFOUTLINES_Add(i0, "1", lAction, charsetANSI_CHARSET); // you may set 1st parameter to any sibling LONG i2 = PDF->PDFOUTLINES_Add(i1, "2", lAction, charsetANSI_CHARSET); // it is identical to // LONG i2 = PDF->PDFOUTLINES_Add(i0, "2", lAction, charsetANSI_CHARSET); LONG i3 = PDF->PDFOUTLINES_AddChild(i0, "3", lAction, charsetANSI_CHARSET); PDF->EndDoc(); /* This code will produce a tree with nodes arranged like this: 0 3 1 2 */
// PDF object is supposed to be created PDF.BeginDoc(); long lAction = PDF.CreateGoToPageAction (0, 0); long i0 = PDF.PDFOUTLINES_Add(0, "0", lAction, TxFontCharset.charsetANSI_CHARSET); long i1 = PDF.PDFOUTLINES_Add(i0, "1", lAction, TxFontCharset.charsetANSI_CHARSET); // you may set 1st parameter to any sibling long i2 = PDF.PDFOUTLINES_Add(i1, "2", lAction, TxFontCharset.charsetANSI_CHARSET); // it is identical to // long i2 = PDF.PDFOUTLINES_Add(i0, "2", lAction, TxFontCharset.charsetANSI_CHARSET); long i3 = PDF.PDFOUTLINES_AddChild(i0, "3", lAction, TxFontCharset.charsetANSI_CHARSET); PDF.EndDoc(); /* This code will produce a tree with nodes arranged like this: 0 3 1 2 */
' PDF object is supposed to be created PDF.BeginDoc lAction = PDF.CreateGoToPageAction (0, 0) i0 = PDF.PDFOUTLINES_Add(0, "0", lAction, 0) i1 = PDF.PDFOUTLINES_Add(i0, "1", lAction, 0) ' you may set 1st parameter to any sibling i2 = PDF.PDFOUTLINES_Add(i1, "2", lAction, 0) ' it is identical to ' i2 = PDF.PDFOUTLINES_Add(i0, "2", lAction, 0) i3 = PDF.PDFOUTLINES_AddChild(i0, "3", lAction, 0) PDF.EndDoc ' This code will produce a tree with nodes arranged like this: ' 0 ' 3 ' 1 ' 2
See Also


